Sony Soundville

So the Sony campaign I worked on during the planning stage (before joining Lost Boys) has finally gone live. The project was huge and meant working with Fallon, Dare (I got to work with Paul Donohue, producer again who I seem to be crossing paths with quite alot), OMD and Naked – oddly enough we all got on real well.

The brief, The Power of Sound (written before “The Power of ...” wasn’t so passé) based on an insight in which vision is only 50% of your entertainment experience.

Fallon were torn between two concepts: weird and wonderful large scale experiments with sound , culminating in taking over a small town called Seydisfjordur, and a cacophonous rhapsody of madness directed by Jonothan Glazier in which we had monkeys beating drums on top of trains speeding into tunnels (Fallon shot this, but it got canned as it was too bizarre).

Here's the work they produced:

http://www.sony.co.uk/article/sony-soundville

Sound experiments:  http://www.sonyinsider.com/2009/03/31/sony-teases-with-soundville-tests-ad-campaign

The town:  http://en.wikipedia.org/wiki/Sey%C3%B0isfj%C3%B6r%C3%B0ur

Mike Leigh:  http://www.imdb.com/name/nm0005139/

Juan Cabral:  http://business.timesonline.co.uk/tol/business/industry_sectors/consumer_goods/article3037426.ece

The Soundville campaign was developed at Fallon, London, by executive creative director Richard Flintham, creative director Juan Cabral, agency producer Gemma Knight.

Filming was shot by director Juan Cabral via MJZ, London, with producer Nellie Jordan and director of photography Alwin Kuchler.

Post production was done at The Moving Picture Company. Editor was Neil Smith at Work Post. Sound was produced and supervised at A-Bomb. Audio post production was done at Wave Studios  by Parv Thind.

work @ Tonic

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About

James Théophane

Portrait credit: Nadav Kander

James Theophane, or Theo, is a dilettante residing in London. When he's not dabbling, he's an Assoc. Creative Director at R/GA, with his creative partner Dan John: danandjames.com

He has worked with Lost Boys, Grey, Modem, Framfab, Wheel, DNA and GT.

He has created work for Nokia, Toshiba, Rankin, D&AD, Chelsea FC, Electrolux, Sony, Ericsson, PlayStation, Sega, Channel 4, Oxfam, Canon, Brahma, Marks & Spencer, Wired Magazine and Audi. View all work

He has won a few awards such as D&AD, Webby, LIA, Revolution, Campaign, BIMA and Epica.

Sometimes he gets called up for a little bit of jury service too. He's paid his dues with D&AD, IAB Creative Showcase and London International.

Occasionally he gets asked to do a bit of public speaking. But to be frank, he's not so keen on that.

blog@theophane.co.uk

   

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